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There are a bunch of dungeons

  • Some rapid basics for you to OSRS gold know today: Floor: You can do more floors as your level gets higher. The lower the floor, the greater your experience gained. Complexity: How many skills your floor includes. The more complex, the more experience. Prestige: A mechanic that provides one mroe xp for taking the flooring in order than just doing constant high level floors. Beginning room: the room you begin with all necessary amenities, some meals, and a store with pretty much everything you might need. However, it costs a bit.

    Binds: You are able to bind 1 weapon or peice of armour, and also runes or arrows (up to 125 of these ). The amount of bindable weapons/armour rises as your level goes up. Guardian doorways: you can just open these once you have defeated all monsters in the room. Skill doors: you need a certain skill level to open these. Puzzle room: like it says, a mystery. If you're stuck, search for a dungeoneering guide on the internet. They record all of the puzzles. Passing: reduces your expertise by a fair chunk. Seriously, don't perish. Nawt kewl. I hope that helps!

    I'll attempt to clarify it super-easily. There are a bunch of cheap RuneScape gold dungeons, known as flooring. Think of them as mazes that you get XP for by reaching the finish. Since you level the ability, you unlock more flooring. The floor number has nothing to do with how hard the dungeon is. The sole difference between every floor is that the boss appears different and the scenery varies.